﻿using System;
using System.Collections.Generic;

namespace DesignPattern.Builder.Computer
{
    public class Computer
    {
        /// <summary>
        /// 主机
        /// </summary>
        public Host host { get; set; }

        /// <summary>
        /// 键盘
        /// </summary>
        public Keyboarder keyboard { get; set; }

        /// <summary>
        /// 鼠标
        /// </summary>
        public Mouse mouse { get; set; }

    }
}
